The design process for the tooltip components closely resembled that of the text inputs. Thanks to the project's simpler use cases, structures, and properties, along with my improved proficiency, I was able to expedite the process. I encountered some intriguing challenges, which I will discuss along with my strategies for overcoming them. For a more in-depth look at my system design process, please refer to my text input project.
- Insufficient display of important help information.
- Low non-text contrast ratio.
Current design


Through my research, this is the common anatomy of a text input.

- In design system, the new text inputs don't show the placeholder text. Because we want to encourage our designers to consider using helper text to display important assistive information.
- Improve the contrast ratio for both the placeholder and helper text.
Iterated design


Prioritize quick identification of information hierarchy.
In addition to the light mode, we also want to focus on the accessibility of dark mode.
Dark mode design adheres to light mode principles. Initially, Dark/Wolf was considered for placeholder text, reflecting Light/Wolf in light mode. However, its low contrast with the stronger input text color can hinder users' ability to differentiate between input text and placeholder text. Thus, I suggest using Dark/Hare, a lower tier color, for placeholder text and recommend expanding our color palette for future contrast needs.
Current design

Experiment

Iterated design

Current states design are not consistent and strong enough.
Current design

Enhanced consistency and visual indications.
These represent the optimal solutions derived from our experiments, primarily focusing on color unification and providing enough visual indications to communicate different states.
Iterated design
